Managing an Alliance

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[edit] Host

The Alliance Host has an awful lot to do, especially if the Alliance has attracted a lot of new players.

Here is the full optioned screen presented to Alliance Hosts:

Alliance options.JPG

Buttons on the Option window above go to the following screens:

[edit] Introduction

This is where you say what your group is for or against and what you are hoping to achieve. It's your shop window as host and available for anyone on-line to see. Including your enemies!

Alliance Notices.JPG

[edit] Group Message

This is where you do mass mail outs to all Alliance members. Note that they cost, so you don't want to be doing it to often. However, the alternative is to send up to 100 mails, one at a time.

Alliance Group Msg.JPG

[edit] Positions

The Alliance Host can appoint Vice Hosts, Presbyters and Officers to help share the load.
Prestige is a very basic means of determining who is capable of fulfilling the positions. Don't
hesitate to sack people from positions if they are incompetent or lazy.

  • Member (82) = Can leave for a 10% prestige loss, or be booted by the Host for no prestige loss.
  • Officer (10) = Above and; Can Invite, Can Accept Pending Aplications.
  • Presbyter (5) = Above and; Can Promote to Officers.
  • Vice-Host (2) = Above and; Promote to Presbyters. Change Introduction & Diplomatic status. Can send Group Messages.
  • Host (1) = Above and; Promote to Vice-Host. Relinquish and switch with a Vice-Host. Resign to Member. Quit.

[edit] Recruiting

You can get around the noobie problem by setting a Prestige limit before accepting members,
but this will slow your growth. You may also find it hard to attract anyone not already in an Alliance.
Many lone wolves with high Prestige are just out to have a hack and see no benefit in an Alliance. However,
if you achieve 'critical mass' and get noticed, people will be asking to join without much effort.

Some Alliances try to gain extra members with 'join or die' offers. This does not guarantee loyalty from
prospective new members. Do not be surprised if they jump ship at the first possible chance or just give up.
altogether.

[edit] Expelling

Sooner or later you will need to offload members. Pruning deadwood can make slots available for dynamic new
players who may add a lot to your Alliance, so it's not all bad. You'll need to periodically examine the member
list and see who hasn't logged on for a few weeks, or who has zero population and doesn't respond to mail
regarding this.

When kicking active members, make sure you tell them what is going on and why they are being kicked out. Also, tell them to join a sister alliance or an alliance that is friendly with yours.

Another reason to kick someone out is if they are spamming the chat. Spamming means that they are taking up space on the chat by talking like this. If you have someone who does this, kick them out, or you will loose members.

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